![]() ![]() Kane deactivates LEGION and begins to build Nod into a superpower.ĭuring the second act (set before and during the events of Tiberium Wars), Kane begins to lay down the plans for the destruction of the Philadelphia, commanding the player to steal plans for the Ion Cannon network. Kane then orders the player to destroy a Liquid Tiberium facility in the Australian Outback as a 'grand gesture' to the remaining splinter factions to rejoin him, turning the continent into a Yellow Zone in the process. ![]() Brought before Kane, Marcion comes back into the fold of the Brotherhood as Kane reveals himself to him, and removes his face mask, showing a completely scar-free face. The player is then commanded to drive Marcion out and capture him. Since he cannot risk revealing himself to the world yet, he chooses Brother Marcion, the leader of the "new" Black Hand to convey Kane's will to the Brotherhood in his stead (since Marcion had Anton Slavik assassinated). After the player succeeds, Kane informs the player of his plan to reunite the Nod splinter factions. He instructs LEGION to incite the Rio Insurrection by taking out the GDI presence in the area and giving Kane a substantial number of followers. In the first act of the campaign (set shortly after the conclusion of Firestorm), Kane enters a bunker deep in the underground, apparently healed of all injury save for his face mask. Kucan as Kane, congratulating or taunting the players as they progress in Kane's Challenge. Also included in this game mode are all-new, high-definition video sequences featuring Joseph D. Similar to the General's Challenge game in Command & Conquer: Generals – Zero Hour, the player chooses one of the nine factions, and is pitted against all armies spanning ten challenges referred to as "The Gauntlet" in-game. Kane's Challenge is exclusive to the Xbox 360 version of Kane's Wrath, replacing Global Conquest Mode. Combat in this mode occurs whenever two opposing forces collide on the world map the battle can either be played traditionally (as a standard real-time C&C game) or be automatically resolved by the computer using the forces' relative strengths. Instead of the traditional Command & Conquer RTS gameplay, the mode uses a turn-based system where the player issues higher-level orders such as "build a base here" (to have the computer automatically build a base with preset structures) or "upgrade this base" (to have the computer automatically perform multiple structure upgrades on a base) the orders execute at the end of a turn and the other sides then get theirs. Kane's Wrath features a " Risk-like" gameplay mode called "Global Conquest", where players build and control their forces from a strategic, global level with the goal of either destroying all enemies or completing their side's alternate victory objective. Pictured is Europe controlled by Scrin forces, and Africa controlled by GDI forces with Nod having cloaked in south Asia. It revolves around the seemingly immortal leader of the Brotherhood of Nod, Kane, and recounts his ascent to power after narrowly escaping death in the year 2034, ending with Kane re-acquiring the Tacitus artifact from Tiberian Sun, in the year 2052. The storyline campaign is set between the end of Tiberian Sun and the beginning of Tiberium Wars. Developed by EA Los Angeles studios and BreakAway Games studios, it was released worldwide in March 2008 for Microsoft Windows and in June 2008 for Xbox 360 by publisher Electronic Arts. Command & Conquer 3: Kane's Wrath is an expansion pack for the 2007 real-time strategy video game Command & Conquer 3: Tiberium Wars. ![]()
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